Monday, 9 March 2020

Extended Diploma Music Technology Tracking Document

Please create a copy of the document below, complete it, and share it with me at low@asfc.ac.uk

Tracking Document

Tuesday, 3 March 2020

Guest Lecture from Mark Mynett - Huddersfield University - Wednesday 4th March 10.30

We have a guest lecturer in college tomorrow.

Mark Mynett, a lecturer from Huddersfield University - Music Production - will be giving a talk on:-

Technique and Technology; Deconstructing Modern Rock Music Production

This will take place in the Performing Arts Theatre at 10.45 - 11.45 tomorrow, Wednesday 4th March.

Attendance for Music Technology/Music Production Students is compulsory. 

If this clashes with a lesson, please email me by return and I will contact your teachers and excuse you from your lesson.

Thanks

Luke

Thursday, 27 February 2020

Thursday, 6 February 2020

Music & Sound For The Moving Image - Task 1 Terminology

The audio track for movies consists of a range of different elements:-

Production Sound

This is audio recorded live during filming, and consists of:-

Production Dialogue - talking recorded during filming

Production Sound - all other effects and ambience recorded during filming

As this can be unpredictable it is not always used in the final edit. For example if actors are running and out of breath dialogue is hard to understand, so this is often replaced. Some directors however like to try and use production sound for realism.

Post Production Sound

This is audio that is recorded after filming and synchronised with the video, either to accompany the production sound or to replace it. This consists of:-

ADR - Automatic Dialogue Replacement - This is where actors re-record their dialogue (talking) to make it more audible and clear, and it is then synchronised very carefully with the video, so it looks like the original voices.

Foley Effects - This is where sound effects are recorded and added to enhance what is happening on screen. This could be real sounds that are recorded and added (door slams, footsteps etc) or just replacement sounds to enhance the onscreen action (dramatic punches, or people chopping vegetables to sound like people being stabbed etc)

These two things can be split in to two seperate categories

Diegetic (pronounced die-eh-jetic) - These are sounds that match up with something that is visible on screen. For example actors talking, real life sounds for objects and things that are shown on screen like cars, doors etc

Non-diegetic - These are sounds for implied things that are out of shot. This could be for example footsteps for someone who is about to appear on screen, a narrators voice, a car engine driving away out of shot.

Sound effects are often enhanced with sub-text sounds, to make them more dramatic. For example a fight scene might have realistic sounds of people being hit, with a sub text track of more bass frequency sounds added to make it sound more dramatic, with a possible further track of additional sounds added to enhance it even further.

Please watch the video link below and then re-read this information so it makes more sense. Then provide information for all of these categories when analysing your own clips for task 1

Soundworks Collection - The Sound Of Inception



Tuesday, 4 February 2020

Music & Sound For The Moving Image - Foley Task

Please got to the shared work drive (music tech folder) and copy the video 'Oktapodi Short.mov' to your scratch drive

The aim of this task is to add foley effects to the video to represent that action happening on screen.

Remember to set up your project correctly:-

Add the secondary ruler from the arrange area view menu
Change the display to custom view so you can see SMPTE time
Change the sample rate of your project in project settings to 48KHz (to meet the audio standard for DVD's.
Import the video using the import movie option in the file menu to ensure it is located correctly in your project
Save the project, naming it correctly, as a folder rather than package, and make sure that copy audio files and movie files is selected

You are now ready to start the foley process.

1 - Watch the video carefully, noting down all effects needed, with timings, to create a shopping list for effects

2 - Gather together all of the sound effects needed, and place in the audio files folder of your project file

3 - Drag and drop all audio effects in to the project media browser in Logic

4 - Roughly spot the sound effects using the timing list you made in step 1

5 - Finesses the position of each effect by zooming in and using the scrub feature - remember scrub also works with flex time - and SMPTE Lock each effect to ensure it is tied to the time ruler, and won't change position with any tempo changes you make later when adding music

6 - Set the levels and position of audio in the stereo field, based on the movement you see on screen

Music & Sound For Moving Image

Here is a good resource if you are struggling for movies to look at for great use of sound

http://www.musicofsound.co.nz/blog/five-favourite-films-for-sound

Thursday, 30 January 2020

Battle Of The Bands Competition

Details of a local battle of the bands competition available here

Winners get an opening slot at a local summer festival

There is already one ex ASFC student on the festival line up