Monday 10 December 2018

Suggested Layout For SMI Task 2

Suggested Layout For SMI Task 2

Part 1 - Job Roles

Introduce your area briefly and explain why you have chosen it.

Job 1

Job Title/Employment Type

As you will be explaining the employment type in task 2 you just need to identify which type or types in this part

E.g - Studio Sound Engineer - Freelance or Contracted Employee

Main Responsibilities

E.g - provides the technical support to the producer to ensure the smooth running of recording sessions. Setting up microphones, operating mixing desk, operating DAW, File Management, Preparing sessions, resolving technical issues and problems, supporting producer etc. etc.

Who they work with

Works closely with producer. In charge of junior technical staff, studio owner/manager, A&R or Label Representative, Artist Manager, Mix Engineer, Mastering Engineer,

Experience and skills needed

Technical Skills - Microphones, mixing desk, outboard gear, software, tape machines, running recording sessions, technical troubleshooting knowledge, can work under pressure, take responsibility, work well as part of a team, take technical and creative direction, people management, musical knowledge.

Probably degree educated, lots of studio experience, showreel of previous work,

Career progression

Having gained appropriate education (school, college, university) will usually work way up in a studio by starting out in a very junior, possibly unpaid position. Once they have gained enough experience assisting with other peoples sessions they may get the opportunity to run their own sessions. They may get additional experience by working on projects with up and coming bands, making demo’s etc. Another option would be to work in a technical role in events, or at a college or university, or gain experience in the broadcast industry. Once they can demonstrate the appropriate skills, they may get an opportunity to run their own sessions, and how well they perform will determine what type of work they get. They may work for a number of studios, or try and climb through the ranks at one larger studio.

An experienced studio engineer may then move on to Live Engineering work at gigs, as the skills for both are very transferrable, or they may take the step up in to being a producer.

Repeat this for the next 4 (or more) job roles you research.

Part 2 - Contracts

Introduce this section by thinking about what a contract is - who would enter into a contract and why.

Who do contracts benefit? Why are contracts needed? What are the implications of working without a contract?

Employment Contracts - Use this section to describe, explain and comment critically on the different employment contracts people might be employed on in the music industry. Try and link each employment type to a job but remember jobs could be covered by a number of different contract types depending on the scenario

Record Contract - What is a record contract? Who is it designed to protect, when would a record contract be needed?

DEFINE THE TERMS YOU MIGHT FIND ON A RECORD CONTRACT USING THE LIST PROVIDED, MAKING SURE YOU DESCRIBE AND EXPLAIN IN YOUR OWN WORDS WHAT EACH TERM MEANS, WHO IT BENEFITS AND WHY IT IS INCLUDED.

Finally you will create fake contracts for two common scenarios, explaining why and how and who they are designed to protect, and why they are required.